![]() ![]() ![]() They’re playing it for one thing: the epic loot.Īny discussion of loot in Reaper of Souls should really begin with the patch that preceded its launch, and the removal of the much-maligned Real Money Auction House (RMAH). While Blizzard’s cinematics are as wonderful as ever, their quality can’t distract from the generic nature of the story, or from the painfully obvious twist at the end.īut let’s face it - no one is playing Diablo for its grand story and overarching plots. ![]() Instead, it’s told mostly in cutscenes that vary little from character to character, and ignored in most of the actual gameplay, unless you count the flashing yellow arrow on the minimap. Just like in Diablo III, the story isn’t well-delivered. In fact, that’s the case for all of the Reaper of Souls campaign. Much like all the evil lords of hell in the core game, he can’t help but pop up every now and then to remind you that he’s evil, and you’re doomed. I won’t spoil the story here, but suffice to say that you’ll have no doubts about how Malthael feels about death by the time you’re through. As we’ve all heard in the trailers, “No one can escape death.” Uttered by Malthael, the expansion’s titular big bad guy, it becomes almost a mantra by the time you’ve finished the Reaper of Souls campaign. ![]()
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